Bay built Gollum's facial system for The Lord of the Rings trilogy. He has worked as a concept artist and sculptor at the Weta workshop and helped setup the creature pipeline at Weta Digital in New Zealand. Prior to moving down under, Bay was the product manager the influential 3D modeling and animation tools Mirai and Nendo. Bay started his career working for Olyoptics as a colorist for early issues of Spawn, The Pitt and The Maxx for Image Comics. These days, Bay is getting used to being back in America by racing his ATV around in the woods of the pacific northwest looking for werewolves. |